Roll Player: Monsters & Minions
A call to arms! An abomination of a beast is terrorizing villages throughout the kingdom, leaving behind a path of death and destruction. The lord has summoned all able-bodied adventurers to return to the capitol and organize a plan to rid the kingdom of this menace.
In Roll Player: Monsters & Minions, not only do players compete to construct the greatest fantasy characters, they must also gather information about the monstrous threat looming, and prepare for a final showdown against the beast. The more prepared the adventurers are for the battle, the better they'll do, but that information doesn't come for free. Listen for rumors to gather details for the fight ahead. Where is its lair? What obstacles will there be along the way? What will its next strike be?
Players earn Reputation Stars by constructing the perfect character, as well as driving back the evil of the monster and its minions. The player with the greatest Reputation wins the game and becomes the heir to the kingdom!
Contents:
- 1 Rulebook
- 25 Combat Dice
- 11 Boost Dice
- 7 Attribute Dice
- 1 Green
- 1 Blue
- 1 Red
- 1 Purple
- 1 Black
- 1 White
- 1 Gold
- 170 Cards
- 35 Market Cards
- 12 Monster Cards
- 6 for Multiplayer
- 6 for the Solitaire Rules
- 26 Minion Cards
- 54 Adventure Cards
- 5 Player Aid Cards
- 5 Cost Summary Cards
- 6 Class Cards
- 3 Initiative Cards
- 12 Alignment Cards
- 12 Backstory Cards
- 5 Character Sheets
- 15 Adventure Tokens (5 of each)
- 10 Injury Tokens
- 20 Honor Tokens
- 40 Experience Point Cubes
- 50 Gold
- 1 Hero Tome
Please Note:
One copy of Roll Player: Monsters & Minions is supplied in English
Average Age | 10+ |
---|---|
Average Play Time | 60 Minutes |
Game System | Roll Player |
Language | English |
Max Players | 5 |
Mechanic | Dice Rolling |
Min Players | 1 |
Product Code | TWK2002 |
Product Manufacturer | Thunderworks Games |
Rules Type | Expansion |
Theme | Fantasy |